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by cbg0 2675 days ago
It is when you're in a raid and there are dozens of spells going off all around you. They have however made some tweaks recently, but it's still not incredibly well optimized.
1 comments

Sounds like particle system batching and/or overdraw issue. Probably this could be solved by more intelligent batching and culling, or by throttling particle count/resolution when the scene gets too busy.
You've solved it!