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by swinglock 2676 days ago
If ray tracing becomes widespread in games, my bet is you'll need a new card to run that ray tracing with a good enough visual fidelity and high performance anyway. This is just the first generation.

I think of RTX like the first Oculus Rift. You shouldn't buy it to be future proof, it will be anything but, you buy it only because you're an enthusiast that want to play with the latest tech early and plans to upgrade before it breaks or become obsolete anyway.

1 comments

Being fair - the Rift hasn't been superceded and there's not really anything imminent that would make it obsolete. So someone buying it on release has had a pretty good run.

Obviously - this is partly because of VR uptake being slower than some expected but I use a Rift daily and it still does it's job admirably.

I'm talking about what the first version that consumers could buy, that a colleague brought to work in 2013 I think. It had a low resolution.
The first consumer Rift is the same one currently being sold.

You might mean the DK1 - which wasn't generally available to non-developers but I don't think there were any stringent checks in place over who was a developer.