|
|
|
|
|
by ahelwer
2674 days ago
|
|
Software engineer unions are coming, and it will start with the games industry. Attitudes within our field are changing! Used to be you couldn't mention the U-word without a dozen engineers jumping down your throat bellowing about "efficiency" (for whom and what?) but engineers are smart and you can only fool them with the same old anti-union propaganda for so long. |
|
And it will end there.
Video games are more like movies than they are like other kinds of software, and the labor to produce them should resemble the movie business - not the software business.
That means a bunch of union members get hired for the production itself, for the duration of the production - not "indefinitely" for the distributor like they are now - and when the game is done, the production company for that individual game and all its labor is disbanded, and then everyone finds another production - possibly from a completely different distributor - to work on.
Except they'll all know this upfront and they'll be unionized, which mitigates the downside (ex: they'll get their health insurance from the union, not from Sony or EA or whoever.)