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by aaaaaaaaaaab 2671 days ago
Here we go again, someone is conflating reaction time with latency sensitivity...

Try the following: write a simple snake game in JS or whatever your preferred language is. However, instead of turning the snake in the keyDown/keyUp event handlers, start a 60ms timer and change direction only when the timer fires. Experiment with various time intervals and snake speeds to find out what’s the acceptable latency/speed region.

1 comments

Have you by any chance done this? Care to share the results?