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by a_f 2680 days ago
Whilst the launch window for Titanfall 2 was pretty bad, I have a feeling that the multiplayer and longevity of the game would have suffered regardless. The skill ceiling is too high for most players, and I feel that without the casual audience the playerbase would drop off as it has even without competition from the other shooters.
1 comments

I started playing maybe 2 weeks after launch on pc, there weren't that many players. And I'd be running around looking for a titan and some solo pilot would be flying through the air parkouring and one shot no scope me. I wouldn't even see them. After about 30 minutes of getting murdered like that I just stopped playing. Luckily I didn't pay for the game. So yeah no real onboarding, people were way too good.