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by mihaifm 2682 days ago
The article doesn’t really mention mobile gaming which is a big factor in the attention economy, whether PC/console gamers like it or not. I think companies that handle mobile gaming properly will be at a serious advantage.

I think Supercell is one company that does well in this space and understand that attention is a commodity. I’ve been playing their latest game Brawl Stars, and I although the graphics are a bit cartoonish for me, I can see the genious behind their design decisions: the game combines several modes that are simplified versions of today’s popular genres, moba and battle royale. Each game session lasts no longer than 2 minutes and it’s continuous real time gameplay. There is no waiting, no searching for opponents, no setup. You just pickup the phone and play. These 2 minutes of gameplay however are very engaging and fun.

This is the kind of sessions a lot people will be looking for in today’s world.