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Yeah, but you have to monetize that larger market, and the Android world seems very much oriented around getting free stuff: http://techcrunch.com/2010/07/05/distimo-june-2010/ I think it's calmed down a bit recently, but a few months ago, it seemed that a lot of the ads from UK retailers for Android phones heavily pushed the fact that there "x0,000 FREE applications" available. That's liable to create a culture where end-users begin to expect to get everything for free, which doesn't strike me as an appealing prospect for developers. Contrast this to the Apple world, where for all the bitching about arbitrary approval rules, the App Store provides a means by which users can easily and happily pay for your product. This ease of monetization is the main reason, I suspect, why newspaper/magazine publishers have rushed headlong to embrace the iPad, as compared to websites, it's a lot more obvious how they might be able to extract value for their efforts. Just look at how Angry Birds costs a dollar on the App Store, but is (currently) free on Android Marketplace. I don't know if the Android version has ads, or if Rovio plan to charge for it in future, but I'd imagine it's going to be a while before it becomes as lucrative for them as the iOS version. |
If you're in the UK then you've probably not seen an Apple iAd yet, but the fact they're on their way also radically changes the context for your argument.