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by jameane 2683 days ago
We need to stop trying to attribute that to gender. I loved math as a kid, I thought it was fun. I was on the math team for middle school and high school. I had a computer at home from a young age, and played the math games my parents forced on me. In addition to the game, games. (I am 40 - so things were pretty different as I was coming up. But my family was an early adopter of technology - we had a computer when I was 5. And if I would have had different upbringing the outcome could have been quite different.)

Being a programmer wasn't something that was on my radar at all. I didn't know any. I didn't know it was a job that existed. As I got older it seemed like "computer people" only liked video games, magic cards, scifi books and didn't like to hang out with people. It seemed boring and antisocial - and not like my sort of people.

I probably would have been a great engineer. And while I work in tech, I am a marketer and have worked in more technical roles around software implementation, operations, pre-sales in addition to all of the marketing jobs.

So let's ask ourselves something else - how many people do we lose along the way because of exposure or the way we have socialized what an engineer is, does and likes.

1 comments

The percentage of women that likes video-games/programming is lower than the percentage of men. That's just a fact. You can try to correct that with lots of outreach and exposure but it's only going to work for some people.

Anecdotally. I've worked at a (hard core strategy) gaming company. Even there, Most of women that worked there, that I knew, did not like gaming at all (if we're being honest).