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by imh
2689 days ago
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The problem is that the expectation of being able to transfer this stuff over is more hype driven than anything else. People hear "AI beat the best person in the world at something intellectually hard" and think that it should be smarter than people in other ways too. That doesn't diminish work on playing games. If they had released a chess or go challenge where the board is just bigger or more pieces, that would be dumb. But this challenge is a game that is a tiny bit closer to real "problems that people care about." Solving this won't get us to problems that people care about either, but it'll get us closer. It's only an incremental step, but that's okay. |
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Sometimes I think that the progress in games seems kind of orthogonal to progress in using machine learning to solve real world problems, because anytime you have a game it automatically gets you essentially infinite labeled training data set (each game has a score/outcome, and there are essentially infinite possible games). So as long as the compute scales up enough, any game humans can play will be solvable.