|
|
|
|
|
by patrickk
5690 days ago
|
|
I can see indie game developers using Kinect to do realistic motion-capture in games. I recall seeing this issue pop up in the 'making-of' DVD for Alan Wake by Remedy. When they made their first big game, Max Payne 1, they did the storytelling in the form of a comic due partially to budget constraints. Using a hacked Kinect and cheap PC hardware, game developers could capture a huge range of motions and use video editing software to overlay the required graphics onto the captured motions. |
|
They don't have much standing with the hackers atm, but a commercial indie game is another matter.
Which is concerning :(