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by ajuc
2699 days ago
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The problem with starcraft is - interface overhead is significant part of the game. AI doesn't have to cope with that - every click is perfect, and moving the mouse from one edge of the screen to the other takes no time. If you want to make it fair - place an AI-steered robot in front of the screen, and make it record the screen with camera, and actually move the mouse and press the keys. Then I can agree it's fair :) But then of course AI would be incredibly bad. Right now the advantage doesn't come from faster thinking, but from much higher bandwith and precision that AI has when controlling the game. It's anything but fair. With chess it's not a problem, because interface overhead is negligible. |
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It's surely interesting technology with positive impacts in a lot of areas but is it that the important part of the experiment? Humans need keyboards and mice to interface with computers, computers don't (lucky them.)
Sorry to insist on that analogy, but it looks to me as if my car should be able to fit my shoes and walk before I admit that it goes to another city quicker than me walking.