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by bogomipz 2708 days ago
>"Of course, that turns out to be the fix for meltdown, unless you have the process-context identifiers (PCID) available on Haswell chips and newer."

Using TSS based switching is incompatible with PCIDs? Or is it incompatible with separate address spaces for user space and kernel space?

PCIDs are process ID tags on cache lines correct?

1 comments

TSS switching is incompatible with running in 64-bit mode. It is very slow. Doing most of the same actions (reload segment registers and the page table base) in software is also very slow. Prior to the meltdown issue, Linux system calls had avoided most reloads of the segment registers and page table base.

PCIDs are incompatible with older hardware. They are modestly slow. I think the PCID state includes the TLB.

That pretty much means the kernel must support both methods. The PCIDs is used when possible. When the hardware doesn't support PCIDs, Linux must instead reload segment registers and the page table base, either step-by-step in software or via a TSS switch.

BTW, I had to implement x86 hardware task switching for an x86 emulator. The complexity is insane. See my "Who is Hiring?" post if that sounds fun for you.

I think you may be a bit confused here. PCID is a feature that lets the kernel avoid a TLB when CR3 is written. With or without PCID, CR3 gets written. The segment registers have nothing whatsoever to do with this on a 64-bit system.
The explanation is a bit awkward because I'm trying to describe numerous situations. (pre-2.2 kernels, post-meldown kernels, in-between kernels, 32-bit builds, 64-bit builds, using PCID hardware, not using PCID hardware...) It looks like 7 of the 12 possibilities are valid, more or less.

Some segment registers are reloaded on a 64-bit system. That includes CS, DS, SS, and GS. The 32-bit systems must additionally reload ES. All segment registers are loaded for Linux 2.0 and older, via hardware task switching.

CR3 does not get written for system calls when running on a normal Linux from version 2.2 until the meltdown workaround hit.