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by m0zg
2710 days ago
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My point is, I'm not sure if 20% is actually a good threshold to be measuring. What are the levels of reflectance that will be encountered in practice? I.e. if a car is black (or splattered in dirt), what percentage are we talking about? Visually a lot of cars on the road are darker than "middle gray". |
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As with software performance, it's all about reasonable benchmarking. If you're in some lidar application, for example building a self driving car, and you currently use velodyne HDL-64 sensors that can register returns from 10% targets at 80m, then Livox's specifications give you a clue as to how their unit might compare in a similar circumstance. That's all. Past that, you have to rig up a test with the unit yourself and profile, it's the only way. I'd also add that many objects would appear different in brightness if you looked at them under a pure wavelength like 905nm, rather than the while light your eye sees.
All that said, your concerns aren't misplaced. One of the leaders in the 'new wave' lidar OEMs is Luminar, and one of their original value propositions was that they went to a different wavelength (1550nm) which has a higher eye-safe power limit. This means that they could pump out higher energy pulses, and thus get more photons back from low reflectivity targets such as tires and dark cars. The jury is still out on what works best to cover the real world range of reflectivities, largely because there are just a lot more variables at play that a simple thresholding would imply.