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by j-c-hewitt 2702 days ago
In 2019 it is a technically interesting gimmick that tanks your FPS. This shouldn't be that controversial, because it is the nearly universal opinion of reviewers and of people who have the card. What is interesting from a technical perspective can easily be a gimmick from the perspective of a consumer. I bought an RTX for the regular performance and maybe DLSS (which although not widespread is not currently a gimmick). By the time actual ray tracing and not hybrid ray tracing gains wider adoption, the next generation of RTX cards will already be out.

I can even link you to a video from a Youtuber sponsored by nVidia that essentially says that it is a nice-looking gimmick that will be nice for cinematic single player games that isn't that useful for fast paced multiplayer games in which most gamers will pick performance over image quality most of the time. DLSS because it is a performance feature is in a different category. Like Hairworks RTX is a tech demo type feature that most users will turn off to get dozens of FPS more.

1 comments

It's either this or we don't get raytracing at all. Do you not understand how things develop? They have to start implementing it somewhere and develop the tools and engine to support it, but the hardware doesn't exist for them to do raytracing globally. They have to gain experience and develop practices for implementing it. This is a good first step that will lead to more. How are you not getting this?