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by demircancelebi
2705 days ago
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I also think the biggest issue in OSS is incentives and see two ways of handling this issue: 1) Bounties: Some mechanism for people to easily pay $100 for fixing the bug, $1000 for implementing a feature, and so on. If Github takes care of the payment part, I think it can even be used in big companies and would definitely incentivize people. Sites like bountysource.com show that the model already works, it just has to be handled by Github so adoption would definitely be higher. 2) Second one is more ambitious: Although bounties are a nice way for people make money, it still cannot allow people to just focus on their OSS work, since it does not offer a revenue stream. Github should become what Youtube is to video creators. If Github were to share a percent of its revenue with OSS maintainers, that'd make a huge difference in the OSS space and in the world. This recent tweet from the creator of ESLint captures the essence of the status-quo really well: https://twitter.com/slicknet/status/1086053326007881728 |
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What, a metrics-driven controversy/clickbait factory?
We'd be far better off with what Patreon is to creators, a system that gives people enough predictability of income that they can make a job of it.