Hacker News new | ask | show | jobs
by thepete2 2710 days ago
Could you use this for bigger projects? Or would I run into (performance?) problems and have to port the project to another engine?
1 comments

raylib is not an engine. It's a quite low level library intended to enjoy coding, probably better small games. You can use for a big project but it lacks lots of required elements that engines have, to name some: Screen Manager, Content Manager, Objects Manager. In any case, you can test it and evaluate if it could fit your needs.