Hacker News new | ask | show | jobs
by ssewell 2711 days ago
Yes! Oculus makes an SDK for this. You can use it in Unity 3D, Unreal, or directly in a native app. https://developer.oculus.com/documentation/audiosdk/latest/c...
1 comments

Thanks! That's like 80% of the way there. It looks to be missing a lot of state internal to the mouth (understandable given that it's targeting avatar lipsyncing), and appears to discretize the values somewhat, making it less useful for linguistics practice. But I bet the underlying technology could be adapted easily.