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by err4nt
2720 days ago
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This should be a solemn reminder about proprietary (especially binary) file formats. They serve a purpose but are an awful way to archive things of value. I truly hope that we have learned our lesson from Flash and choose formats like SVG (human readable and an open standard) from now on for things like animations and games. |
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At least with a flash game, you can often just download the .swf file and run it however you like.
With HTML-based stuff, you're often reliant on a server being up. Authoring tools are also just not what they were with flash - the sheer number of quality vector-based games and animations has dropped like a rock. I'm not sure if this is something Adobe will resolve eventually, but at the moment it's just kinda sad.