|
|
|
|
|
by duskwuff
2720 days ago
|
|
Yeah, nooooo. Cocos2d is a relatively heavyweight game engine aimed at platforms with bitmapped graphics and lots of CPU and memory. It's completely unsuitable for an embedded system like the original Game Boy, which uses hardware tile/sprite graphics and has very limited compute resources (4.19 MHz Z80-like CPU, 8 kB SRAM). |
|