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by e12e 2720 days ago
Maybe the world needs a language that is like clasp is to lisp and c++, but for c++ and ml?

Curious about your deployment happiness - are you bundling the runtime with your program? Last I checked, such a bundle was large (compared to a static c++ binary), and didn't have a nice single/few file(s) "container"?

1 comments

PureScript has a C++ back-end, which is an interesting prospect: https://github.com/andyarvanitis/purescript-native

Our development process is very pleasant. We use VS Code, .NET Core and Ionide as an IDE. I find an IDE essential for languages with global type-inference.

For bundling, we use Core RT to create a self-contained application. This is then bundled using Warp (https://github.com/dgiagio/warp) to generate a single binary.

The script is here https://github.com/LoopPerfect/buckaroo/blob/866ae97ffc82ab8...

The final binary size is quite reasonable:

- Linux 66.1 mb

- macOS 63.9 mb

- Windows 35.4 mb

I haven't investigated why Windows is so much smaller!

Thank you. If I read that correctly, the last line runs your artifact - is that for CI or something? (I'd expect the purpose was to just create the artifact?)

Ed: then again, your artifact is a build tool - does that build distribution packages?

Yes, the last line is for CI. It just runs the tool as a simple check that it built correctly. Cross-compilation does not work with Core RT anyway, so we can assume that you are always building for the host platform.
> Cross-compilation does not work with Core RT

Huh? I was sure I tested that after an announcement in... November? But it's supposed to have been supported a while longer? Eg: https://www.hanselman.com/blog/SelfcontainedNETCoreApplicati...

Perhaps a warp limitation?

I tried Linux host compiling to Windows and it did not work. Perhaps I need to update.
I remember I had a big fight with dot.net a year or two back, and gave up - but last time I checked the only thing I found missing was a bundler (like warp). And somewhat inconsistent/unclear documentation on how to make a stand alone build. But I did eventually manage to build "Hello, world!" on Linux and run it on windows as a proof of concept.