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by andybak 2723 days ago
A web browser can browse to site that display VR content. A VR browser has to handle various aspects of this:

1. Displaying the VR content itself. Most can do this already but it's not always switched on by default. 2. Render the browser chrome - the UI around the VR content in a way that's sensible and usable in VR. 3. Handle transitioning from VR web contentto a non-VR content in a sensible way. (where does the browser Chrome live when the "web page" is covering 360 degrees in both directions? VR content can't be contained in a rectangular frame)