|
|
|
|
|
by astrodust
2718 days ago
|
|
It's like Mac gaming. It sucks. Unless it's a for-Mac native title, which is exceedingly rare these days, it's going to be trash because the publisher invariably uses some crappy DirectX to OpenGL wrapper that cripples performance and crashes constantly. Developer kits like Unreal and Unity have helped a lot here, but those are far from flawless. Even those struggle with Linux because there's just way too many distributions and way too few standards. |
|