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by Brakenshire
2723 days ago
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A parallelizable layout engine should make it a lot easier to get the kind of framerate needed for vr. Mozilla have used this as a test-case for Servo. I’ve previously criticized them for it as an extreme niche market and a diversion from mainstream use cases, but happy to swallow my words if it goes well. |
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(And to forestall the inevitable comment, I understand the potential of VR, and have since the 1990s VR wave. What I'm wondering about is actual sustained (that is, non-novelty) use.)