|
|
|
|
|
by maccard
2725 days ago
|
|
Given this is a topic of slow c++ builds, mentioning LTCG should come with the caveat that it will absolutely destroy your compile times. It's also not infallible and you might find it difficult to track a regression if introduced by someone silently breaking a heurestic in the optimiser. |
|
However with VC++ it doesn't seem to be that bad, when incremental compilation and linking are enabled.