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by politician 2724 days ago
Saw "Coherent UI" in your comment and thought, "I bet it's Planetary Annihilation" and was not disappointed.

The dev team struggled to get Coherent UI working on Windows, to say nothing of Linux. They switched to Coherent UI late in the development cycle and the beta/launch was constantly glitched out. The problem with trying to run an out-of-proc UI renderer within a game loop were so numerous -- the game would frequently lock up in full screen with multiple instances of the Coherent UI render process running if you managed to escape.

... in Windows, not in Linux.

For fans of TA and SupCom, early PA was terrible. Later, the team worked through a lot of the issues, but the damages to their finances (and reviews) were done and PA never got the e-sports league it deserved.

1 comments

Truth be told I don't think PA ever had a chance to truly be big. So few people wanted the Supcom style gameplay. Forged Alliance Forever only has a couple thousand people and the best or second best commentator/stream of games (Gyle) gets only a few thousand views per video. I think the gameplay style just doesn't appeal to as many people