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by pjmlp
2720 days ago
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> Even if you're talking about game engines, there's still a whole lot more to learn. This game engine book [1] has one chapter about the rendering engine and 16 more about other topics. Each chapter in there is at least one hefty book to get a good working knowledge of the topic. Which is why when people without game industry experience start discussing 3D APIs adoption, they loose on how little the APIs actually influence the whole engine codebase. |
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