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by kkarakk
2720 days ago
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noob here - how come no one is making a cross platform API to abstract away this stuff? whenever i read about opengl or vulkan or metal or whatever w/ the tutorial going "learn this engine to bypass complexities of bare api usage", it's my first thought |
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... but there are hundred of cross-platform APIs to abstract this stuff - unity3d, unreal engine, qt3d, etc...