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by arandr0x 2725 days ago
I'm not a fan of the 2d graphics proposal, some for reasons specific to it (I think it's too like the HTML5 Canvas API) some for more philosophical reasons like 2D graphics is a big subject that may not be possible to standardize in a way that pleases enough people. It's true that the existence of the proposal demonstrates the committee has realized graphics programmers had needs! The discussion around it too does a lot to put the kind of problems we have to work with on the map.

Anyway, originally in my OP, I read the blog post and at the end, he was saying to people that have any industry-specific concern with the way they use C++, and the way C++ is changing, to get involved. I was just saying, as a C++ end-user, even one who cares enough to write this, there is no readily accessible way to do that, because I don't work with anyone who's already on the committee nor at Microsoft. So it feels a bit like an empty rebuttal on his side. Writing this here, it's basically the longest discussion I've ever had my whole career with people who really know deep things about C++ and the process it's made by. I'm glad for it but I'm clearly not the demographic the original blogger was addressing! Even though I definitely feel those same issues he outlines.

1 comments

The end of the blog literally lists some ways it's possible to get involved without already being best friends with Herb Sutter. I'm not sure what else you need. An engraved invitation?

https://groups.google.com/a/isocpp.org/forum/#!forum/std-pro... https://groups.google.com/a/isocpp.org/forum/#!forum/sg14

http://www.open-std.org/jtc1/sc22/wg21/docs/papers/ All the papers here provide the email address of the author, so you can contact them if you have concerns.

https://isocpp.org/std