Yeah it's an awesome language. Has its downsides (language enforced memory micromanagement is a good thing but can get annoying sometimes.) but it's one of the best we have now. For now i'll stay with my beloved C#.
C# doesn't sound like a good option for games development though (except may be for scripting used in various engines).
It's now dominated by C++ for a good reason, since it requires tight performance control. So Rust is a valid candidate for fixing C++ issues. C# - not really.
It's now dominated by C++ for a good reason, since it requires tight performance control. So Rust is a valid candidate for fixing C++ issues. C# - not really.