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by aerique 2725 days ago
I'm not sure this is correct but: I remember reading or hearing rumours that Psygnosis' Barbarian (for the Amiga and Atari ST) was written in C and that it was so slow because of that.

What I mean is: we perceived it as being slow because of the rumours. Just typical nerd attitude that we still see now.

1 comments

Sure, some games were written completely in C. I believe significant number were hybrids, performance sensitive parts in assembler and other code in C.

Some games were prototyped in C and optimized afterwards.

For example Amiga Turrican 2 required 33 MHz 68030 CPU during the development phase. Of course the final version ran fine on 7 MHz 68000 Amiga.