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by klodolph
2724 days ago
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Yes, exactly. Unfortunately, sometimes the partial checkouts can be somewhat limited by the fact that your WORKSPACE code will import Starlark defined in other repos. This can get a bit ridiculous if your repo uses a bunch of different languages, if you browse through e.g. the TypeScript support instructions for Bazel you’ll see some of what you’re in for. If your project is mostly something like C++ (which has support built-in to Bazel) then the WORKSPACE rules will be much more manageable and partial checkouts become a lot easier. |
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