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by setr
2730 days ago
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See Euro Truck Simulator. These kinds of simulation games have a pretty decent niche community, though I'm not sure they actually constitute a decently sized market. They're really relaxing though, in the right vein. But it's still a balance between reality and the interesting subset of it; having to manually brush your horse with a mouse would be awful, while requiring that you take your horse to a stable every night would be fine. The main issue is that to design a decent simulator like that though, you have to avoid basically 90% of modern gaming trends. Fast travel, mechanically-intense play, grinding missions, small-but-numerous subquests, etc are exactly what a modern (A)RPG pushes for, and are exactly how you ruin a game like euro truck simulator. It's the mundanity, scheduling and (some) repetition that makes the game satisfying. |
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That was in Barbie Riding Club.[1]
As someone who brushes a real horse almost every day, it's not that bad with a mouse.
[1] https://www.youtube.com/watch?v=XjH_tKqipjM&t=186