Hacker News new | ask | show | jobs
by ARothfusz 2724 days ago
It is not displaying on layers in the block. I have a 15" LookingGlass. The depth appears continuous, not in discrete layers.

The field of view is, to me, very wide. I'm not trying to show it to an audience and it is more than enough to immerse me. It is also important to note that the field of view comes with parallax: you can really see around corners. It is not just a wide field of view on the same stereo pair.

2 comments

It's NOT layers in the block?

What happens if you move your head up and down relative to it (vertical angles), does the object not get vertical parallax?

It's definitely not on layers. There's a weird perspective illusion vertically but it's not parallax and you can't "see around corners" vertically. It's a lenticular effect, horizontal only. Check out the Vimeo holographic channel: https://vimeo.com/channels/thelookingglass Each video is a 5x9 matrix and each view is a different angle. If you're working with a 3D object and not a video it's the same deal - it has to be rendered from 45 different perspectives and these are sent to the device separately.
It's 5x9, but that's just how it's stored, right? The actual data comes from a linear array of 45 cameras, right? Or is it a curved array of 45 cameras along an arc?
Right, I think a linear array would work best since it matches where your eyes will be when you move left & right in front of the screen. https://lookingglassfactory.com/how-it-works/ It shows up on HDMI as 2560x1600 but I don't know how the physical panel is laid out.
There is no vertical parallax, just horizontal.
Could you ostensibly have a giant wall of this and make it a virtual 3D aquarium? Seems so...

A sni[ing game would be fun - with a foxhole view where you can move behind occlusions and shoot at small things far in the distance...

The feel is that of a periscope's view though...