|
|
|
|
|
by leddt
2723 days ago
|
|
Aren't many consoles sold at or near (or even below) cost, on the assumption that software sales will make up for it? Also, how would a console sold by Sony or Microsoft subsidize in any way a game sold by a third party publisher? |
|
Evidence #1: The ever-present existence of potato masher PC configurations (cheaper and more powerful than a console in qty 1) makes me doubt that consoles are loss leaders. The crypto bubble played with that math but it seems to generally hold.
Evidence #2: Sony keeps bragging about how many consoles their investments in first-party game studios have been able to move. Importantly: that's how they phrase it.
Evidence #3: This particular narrative has held true for several people in my bubble, including myself. People will buy a console to play Bloodborne, Horizon Zero Dawn, or God of War. The center-of-mass for single-player narrative-driven AAAs seems to be moving away from the PC, and the ones that stay on the PC seem to be bogged down with "alternative" monetization models.