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by ccdev 2722 days ago
>Whats going wrong in the interviews? Do you ever get feedback from the companies that reject you? Are there questions they ask you that you stumble on?

Several problems were spotted through mock interviews I took, as well as real ones that gave feedback. With the mock interview, I dragged on too much explaining my past experience because of all the disparate jobs. With Triplebyte, I was told that I show breadth in talking about different topics but not much depth in any of them. And very little knowledge on large system design (which I want to get a beginner job at).

>It sounds like you have been working on fairly run-of-mill CRUD based applications that don't require that much thought. Can you be more picky about what jobs you take?

That is true, about 90% of the work I've done is CRUD web dev. The most in-depth project I worked on is for an indie game written on a C# .NET framework. This was a one-off opportunity that I got browsing job requests on Reddit, and I was given the offer based on some personal projects I had. But it didn't lead to more substantial game dev jobs. I suck at getting the ball rolling.

I have to just fall back on applying blindly as my networking game isn't very strong. Whenever a contract ends, I come off as too transactional when I speak to people about seeking work and that turns people off.

Even though Ruby on Rails has started to be past its peak popularity I like using it, and also want to use React and Vue more. I'm definitely not going back to CMS work. A colleague once forwarded me a Magento job because he became an expert in it, but had no interest in going back to that.