Hacker News new | ask | show | jobs
by t_akosuke 2733 days ago
a text processor's complexity can't even begin to be compared to a modern 3d package's, I've used a lot of them and they always suffer from discoverability issues. I often wish there was a wider range of 3d programs that did only one thing and did it well, instead of these monolithic beasts doing poly modeling, nurbs, sculpting, texturing, animation, lighting, rigging, physics simulations, rendering etc etc etc etc etc etc all in one, but for the most part the whole process is too tightly coupled, and it seems when you manage to extract one piece out you (eg sculpting with z brush) you end up adding extra complexity on top. you can fill the screen with tool tips as much as you want, it's still going to be hard to navigate.