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by shagie 2736 days ago
Related: A collection of slides on in game economics by the former (in 2000) director of technology at Origin (not a UO team member): https://web.archive.org/web/20020730225318/https://www.mine-...

The model economy (related to Muds) in Imaginary Realties by Dan Hastings, preserved by Richard Bartle : http://mud.co.uk/dvw/themodeleconomy.html

The basics of these economies is that there is a faucet of some resource and a drain drain on that resource (it goes somewhere and is ultimately destroyed... some how). The economics aspect has a very hard problem with balancing those faucets and drains.