Hacker News new | ask | show | jobs
by nrb 2737 days ago
The resource quality and crafting system in SWG was an absolute masterpiece; I’ve yearned for a game with that amount of depth ever since the combat upgrade patch made it irrelevant.
1 comments

I led the design on both games, and SWG was of course the application of a lot of lessons learned from UO.
I was going to mention you by name when I was posting that, thank you sincerely for your hand in UO and SWG!
Cool to see you on here. UO fan since beta and I still log in from time to time. SWG was also great.