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by cosarara 2736 days ago
How are objects created in the first place? If I like your object, can I just make another one that looks exactly the same?
2 comments

By using the simple in-game 3D modeller, or by using an external 3D modeller and importing meshes. Plus time writing or adapting scripts in SL's scripting language, if there's any interactivity needed.

It is a similar amount of effort to what goes into making the equivalent object in a 3D game, and if you have the skills and the time, sure, clone other people's stuff, or make your own riffs on them!

Wouldn't it be possible to rip the mesh of the existing object directly out of the game client's memory? And then import it again as a new (copyable) object.
In the SL world, this is called copybotting.
That would be because of a tool called CopyBot which came out in 2006.

https://www.raphkoster.com/2006/11/15/copybot/

Yes, but if you try to sell it, that gets noticed, and the copier has DMCA problems.

Also, scripting is entirely server side, so that's not copyable.

Yes, but then you just trade time for gold again. The whole point was to get something without paying the "time" cost.