|
|
|
|
|
by jordanroher
5708 days ago
|
|
Ben's review sounds accurate of Kinect's pros and cons, but what really stuck out to me was his pessimism of the device's possibilities. It reminded me of my own skepticism towards iPhone gaming. Remember that? First person shooters will suck because there are no buttons. Racing games will suck because most of them only let you brake and steer. Third person platformers will suck because you can't control the camera and the character at the same time. And yet iPhone gaming is flourishing because developers discovered what the device is fantastic for: tower defense, puzzle games, Scrabble, 2D platforming, on and on. Games and genres that would be throwaways on a burly console like the PS3 are perfect on the iPhone. So I expect it to go with Kinect. It'll be a big deal when we discover new games and genres designed for a person rather than a controller. |
|
Those games would be popular on any mobile platform. The iPhone is flourishing because it's the easiest way for developers to make money, not because the accelerometer is making gaming any fancier.