| It's weird to me that almost all posting/commenting platforms are about the same. You get a series of small boxes with text in them and a small box to type into, usually too small to fit more than a couple of sentences, perhaps a button to promote, a button to reshare, and that's it. Facebook, Twitter, YouTube, Medium, Disqus... all the same. We've explored so little of the design space. If I had to hazard in extrapolating from only a few data points, it seems that shame-storming behaviour correlates with (a) how easily you can reshare without thinking and (b) how easily you can reshare without context. It would be fun to brainstorm all the possibilities for how we could be communicating online differently. Here are a few stupid ideas I've thought of; I'm sure there are millions more and I'd love to hear yours: * You have to wait at least 30 seconds before you can hit the reply or reshare button. * Short or low-information comments are discouraged; if your comment is short or an exact duplicate of something previously written (e.g. a common insult), it's blocked or you have to wait longer before posting it. * You must listen to your comment read back to you aloud before you can post it. * Even when reshared, your comment is always presented together with, and close to, the content of the original source article so it's hard to ignore the source. * You have to correctly answer a simple question about the article before posting a comment on it. A Norwegian newspaper tried this (https://news.ycombinator.com/item?id=14883842). * After you've gone back and forth a couple of times with the same person, the only option presented to you is to make a voice call directly to that person. You can't just type text at them any more. * Variant: after a thread gets long enough, you can't type text any more. You must record yourself speaking. * Every comment must be approved by its parent. (If you never approve replies, then your threads aren't interesting to read, and maybe you get a reputation for never approving, so no one will bother to reply to you.) |
I also think that visual design cues matter much more than people think. Simply having large text fields to type in and clean design where large posts are readable really changes the tone of dicussions. I've seen this on many websites.
Another, newer, idea I have is that there should be some cost to finding/reading new content. It's probably not what you imagined right now. Here is an example. Let's say you have a popular YouTube video when someone plays Overwatch. Instead of the garbled toxic mess we have right now, comments could be split into different tabs/topic. There could be one tab where people discuss the strategy of the player, while in another tab people could discuss balance of the game as a whole. The "cost" of reading comments would be reading the titles of all tabs and clicking on one. It's not much, but I am 99% sure it would do miracles for decreasing toxicity.
People behave much better when they feel they are interacting in a social "space" with a defined (if open) group of other people. Information overflow destroys this feeling in an instant, no matter what other social features you add.