|
|
|
|
|
by sizzle
2753 days ago
|
|
Too bad a lot of jobs now will hire the 10 week General Assembly UX grad with flashy dribblesque portfolio, that can produce visual and graphic design assets that heavily copy UX patterns from other apps or just follow material design/ apple human interface guidelines verbatim and let the UX researchers figure out usability and design recommendations based off user testing. How has HCI given you an advantage over a UX bootcamp grad that can speak the lingo and mastered Photoshop/sketch? |
|
I think my advantage is being more aligned with the 'what'. A UX bootcamper could come in and whip something up quickly that looks pretty and win over the hearts and minds of the project sponsors, but (I assume) said bootcamp isn't teaching different theories of cognition or offering practical experience in designing studies in which to test some new interaction.