What I mean by remote code editing is not logging in the remote machine and use something like rmate, but having the entire project available in your ide and being able to edit, do source control stuff, even build and debug without logging on that machine. Nuclide provided all that (for FB dev servers)
This would mean things (compile, run, debug, etc) would be done on the local machine, not on the remote one. Not to mention the network lag if a huge codebase.
What I usually just do is open up a terminal in the FUSE mounted directory and an SSH session in another tab. Run everything on the remote machine and make edits on the local machine using any editor I want.
RE: building, compiling without login etc - I have a bunch of aliases that let me do that remotely with ssh. You're still "logging in" but don't need to deal with anything major.
I've found that FUSE/sshfs (at least on Mac) doesn't survive network reconnects. Switching WiFi networks, or even having the computer go to sleep, is enough to put it in a state where it can neither be used nor unmounted cleanly.
They probably are referring to something like SSHFS that allows you to mount remote filesystems over SSH using FUSE. I have tried this and it doesn't work well.
That's interesting, because it's the reason I do use vscode. I just want to work and it takes a whole of 5 minutes to setup and get going, on basically any OS I want. It can't be light weight and also include every feature everyone wants.
What I mean by remote code editing is not logging in the remote machine and use something like rmate, but having the entire project available in your ide and being able to edit, do source control stuff, even build and debug without logging on that machine. Nuclide provided all that (for FB dev servers)