The Dreamcast sold well at release and some time after (in North America at least), however Sega's financial situation was bad they didn't have loads of cash like Sony or probably even Nintendo at the time.
The system was selling well but not well enough for Sega to recoup it's financials.
Also EA boycotted the system completely and was not publishing games for it. Add to that the hype of the PS2.
Just a perfect storm for Sega, even though they really made good console correcting a lot of their earlier mistakes.
Moore stated that the Dreamcast would need to sell 5 million units in the U.S. by the end of 2000 in order to remain a viable platform, but Sega ultimately fell short of this goal with some 3 million units sold.
The Dreamcast sold well at release and some time after (in North America at least), however Sega's financial situation was bad they didn't have loads of cash like Sony or probably even Nintendo at the time. The system was selling well but not well enough for Sega to recoup it's financials. Also EA boycotted the system completely and was not publishing games for it. Add to that the hype of the PS2.
Just a perfect storm for Sega, even though they really made good console correcting a lot of their earlier mistakes.
From Wikipedia: https://en.wikipedia.org/wiki/Dreamcast
Moore stated that the Dreamcast would need to sell 5 million units in the U.S. by the end of 2000 in order to remain a viable platform, but Sega ultimately fell short of this goal with some 3 million units sold.
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The Gamecube sold about 3.8 million first year and the PS2 9Million something first year