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by vtesucks 2749 days ago
I agree with you but would somebody care to enumerate all the ways in which switching is difficult?

All i can think is

* Intel amt (all enterprises use)

* avx-512 (nobody uses)

9 comments

There are a couple more reasons, all related to loss of optimization that can offset any nominal price-performance gains. Counterintuitively, people who are the most sensitive to performance often have the most to lose.

AMD implements some important scalar instruction set extensions as microcode, not in silicon, so if you have an application that uses them heavily (and some of these instructions are significant optimizations over generic C code) you will see a drop-off in performance.

Highly optimized/efficient code for Intel microarchitectures become a lot less so on the significantly different AMD microarchitecture. The effects are not small and re-optimizing for a different microarchitecture can be a lot of work depending on the application.

> AMD implements some important scalar instruction set extensions as microcode, not in silicon

Do you have any examples other than pdep and pext? Although these happen to be my two favorite scalar instructions, I would hesitate to call them important. Compilers won't just generate these from normal source [1], and I would call their use extremely niche at the moment (things like chess engines, I'm looking at you). They aren't even available on Intel Ivy Bridge and Sandy Bridge machines, which still make up a big enough fraction of data center machines.

So I'm pretty sure the number of entities avoiding switching to AMD because of heavy pdep and pext use is pretty close to zero.

Maybe you have some other instructions in mind though?

> Highly optimized/efficient code for Intel microarchitectures become a lot less so on the significantly different AMD microarchitecture.

This was somewhat true in the past, and probably hit its peak in the P4 vs Athlon/Opteron era. However, it is pretty much incorrect for Zen. Although the details of the hardware implementation might differ (and unless you are an insider you can mostly only guess at this), as an optimization target for software, Zen is very similar. It has a similar width, similar cache design both for data and instructions, similar instruction latencies and throughput, and so on. In fact something like Zen is as similar to Haswell as Haswell is to say Ivy Bridge.

The primary exception is AVX/AVX2 code, where Zen implements everything internally as 128-bit operations. In this area you might make some different decisions if targeting Zen - but the gap is not huge.

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[1] What I mean is they won't generate them any scenario other than directly calling the x86-specific builtin/intrinsic for that exact instruction.

PDEP/PEXT are the big ones, they are extremely important for real-time sensor and event processing (plus a few other things like join parallelization). Those instructions let you trivially compute ad hoc intersections between arbitrary and mixed dimensionality constraints in high dimensionality spaces that would lead to some very ugly and much slower code in pure C++. Also useful for massively parallel graph analytics. Ironically, the instructions were not designed for this purpose. We are talking about a 10x improvement in throughput, it isn't trivial.

I lived in the HPC world prior to the existence of these instructions. I wouldn't want to go back. I used to design insanely complex and inscrutable bit-twiddling libraries to achieve the result of what is a handful of instructions now. It is one of the very few intrinsics I can't live without for most of the high-performance codes I write. The only other non-standard instructions with similar value are the AES intrinsics (which are useful for more than encryption).

Vector instruction support is important but more spotty in its value, at least in my case. I have applications where I expect the details of vector performance will matter but I have insufficient data thus far. Early AVX implementations were marginal but I could see use cases for AVX-512, though I have no anecdotal data to support that conjecture.

Thanks, that is really interesting. It is hard to believe that pdep/ext alone could result in a 10x throughput improvement - but I acknowledge it is possible since that is one very slow to emulate instruction in the general case, and if you needed exactly that...

It actually isn't clear to me exactly what Intel was targeting with that pair of instructions, but they sure is useful in all sorts of scenarios.

> The only other non-standard instructions with similar value are the AES intrinsics

If I can ask, what are the interesting uses outside of encryption? The main use I am aware of is as a handy fast and high-quality hash function implemented in hardware (and you don't need all the rounds when you are just after quality, and not adversarial collision resistance).

For PDEP/PEXT it is the general case of ad hoc and unpredictable bit extract/deposit sequences. A decade ago, I spent a lot of time designing clever libraries that could dynamically effect this but even if you could amortize the overhead of setting up the machinery, it still was ~20 cycles. These instructions eliminated the need to code gen at all, and each instruction runs a lot faster than ~20 cycles. When those instructions showed up with Haswell, it wiped out a lot of code I had written, and in a good way. You can compose them to effect algorithms that would be very complicated (and slow) to implement otherwise.

I've read some things from Intel that suggest PDEP/PEXT were designed for cryptographic applications. However, they are a straightforward implementation of generalized shift networks (there is literature on this), so their potential applications are much broader.

For AES, those instructions have interesting properties for integer manipulation beyond encryption, and even beyond providing the basis for the fastest generic non-cryptographic hash functions currently available for both large and small keys. For example, you can compute a perfect hash (e.g. collision-free hashing from 32-bits to 32-bits) in a few clock cycles for scalar primitives using AES intrinsics. If you understand the construction, which superficially seems like it should not be possible, the result is virtually ideal statistically. Brilliant for hash tables, which still spend a lot of their time hashing, so I am surprised no one seems to be doing it (I figured it out myself, studying the statistical peculiarities of the AES instructions).

> Do you have any examples other than pdep and pext?

They're my favorite instructions too, and I really hope Zen2 fixes their performance problems. But as you say: they're not really used much in practice. I can only point to Stockfish, which uses pdep / pext to calculate where bishops and/or rooks can move on 64-bit (8x8) chess boards.

Side note: Figuring out where bishops / rooks can move damn cool. https://www.chessprogramming.org/BMI2#PEXTBitboards

"occ" is an occupied square. Remember that in Chess, bishops and rooks are blocked by both allied and enemy pieces. EnumSquare is a value between [0 and 64) that represents where the Bishop (or rook) is located.

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The other instruction I came across that's microcode based was:

1. vgather -- I'm pretty sure Intel is microcode based as well however.

2. PCLMULQDQ -- Carryless Multiply, used for GCM mode encryption. Intel's allegedly has 1-clock-per-instruction bandwidth, while I've measured AMD's to be ~2 clocks per instruction, and AMD claims its microcode (it doesn't say which FP pipelines are used)

Neither are scalar code though.

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Allegedly, Intel improved the integer-division instruction to ~20 clock cycles on the 9000-series, but that isn't implemented on servers yet. So I guess 64-bit division / 64-bit modulo is now a major advantage to Intel. But this is a very recent event and not widely deployed yet.

> The primary exception is AVX/AVX2 code, where Zen implements everything internally as 128-bit operations. In this area you might make some different decisions if targeting Zen - but the gap is not huge.

Even then, AVX2 code is more efficient to decode and run. So even if its emulated on AMD's platform, there are benefits to writing AVX2 code.

Remember that its not a pure win on Intel systems either: use of any YMM register begins to downclock the whole chip, since those registers draw significantly more power. There's also some vzeroupper issues (mostly used to avoid this downclocking problem).

In effect: you need to use AVX2 and AVX512 code with a degree of caution on Intel platforms. Its probably a win if you're reaching for the button, but for very small loops, the downclock may slow down the rest of your scalar code.

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Otherwise, I think I agree with you fundamentally. Optimizing for Zen or Skylake is incredibly similar: use SIMD where possible and cut dependencies.

The Branch predictor is different, but I don't think anyone (aside from Meltdown / Spectre code) relies on the details of either branch predictor. The number of execution pipes are different, but the programmer's focus should remain on cutting dependencies and maximizing ILP, regardless of the number of execution pipes that exist.

> They're my favorite instructions too, and I really hope Zen2 fixes their performance problems.

Me too. AFAIK their slowness is probably due to requiring a specialized functional unit to implement. Something like the unit described in this paper [1].

> Allegedly, Intel improved the integer-division instruction to ~20 clock cycles on the 9000-series

Do you have a reference?

That would be weird if it applied only to the 9000 series, and not other Coffee Lake cores. After all, it's the same core, reportedly unchanged all the way back to Skylake [2], so how could the divider be faster?

FWIW, even for Skylake, Agner reports 26 cycles for a 32-bit idiv, so the chip is already close (if you were talking 32-bit division).

> Even then, AVX2 code is more efficient to decode and run. So even if its emulated on AMD's platform, there are benefits to writing AVX2 code.

Yes, that's why I said you _might_ make _some_ different decisions, such as in any algorithm that doesn't scale cleanly to 256 bits, but still ends up faster when the CPU offers full 256 bit ALUs (so 256 bit and 128 bit ops have the same performance).

One real-world example would be something that uses a vector-width lookup table, say for a shuffle mask. With 2 possibilities for each DWORD element, a 128-bit shuffle mask only needs 16 entries, but 256-bit masks need 256 and they are twice as large (8 KiB in total!). With fast 256-bit units you might suck up this penalty, since it might end up faster overall, but with 128-bit units you might be better off going with the much smaller table and 128-bit lookups, at the same total throughput.

> Remember that its not a pure win on Intel systems either: use of any YMM register begins to downclock the whole chip,

Well not really anymore. Most (all?) recent chips don't downclock for use of 256-bit registers (not counting "high lane powerup"). Only some server chips downclock for "heavy" AVX2 use, which really means a lot of back-to-back FMAs or other heavy FP operations. In general the penalty for 256-bit instructions is small on recent cores (a larger penalty is paid for AVX-512), and compilers generally use them freely (the same is not true for 512-bit) and effectively.

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[1] https://github.com/tpn/pdfs/blob/master/Fast%20Bit%20Compres...

[2] I think there must be some small changes, since the LSD was re-enabled, implying that they fixed the bug where registers could be corrupted when using the high half of the GP byte registers.

> Do you have a reference?

Yes and no. Apparently, my mind messed up my memory. So it was a leaked post on /r/intel. I thought it was for 9000-series, but apparently it was a leak for Cannon-Lake. So I was mistaken.

Second: the post has since been deleted. You can see the claims in the comments still however.

https://old.reddit.com/r/intel/comments/9ol9is/instruction_t...

> FWIW, even for Skylake, Agner reports 26 cycles for a 32-bit idiv, so the chip is already close (if you were talking 32-bit division).

The post used to alleged 20ish cycles for 64-bit division (!!). So I guess that's something to look forward to testing.

I just ran some tests on CNL and indeed the behavior is very different than earlier chips. I am seeing ~15 cycle divs with no pipelining (i.e,. the latency and inverse throughput are both 15), versus 36+ cycles latency and 25+ cycles inv throughput on Skylake.

Interesting. I found only a few other changes beyond that, so far.

>avx-512 (nobody uses)

An example of people using those cpu instructions would be buyers of Intel's proprietary C++/Fortran compiler.[1] The reason companies pay ~$1700 license instead of using free compilers such as GCC and Clang is to specifically take advantage of the latest advanced Intel cpu instructions.

Example buyers of Intel's C++ compiler would include high-frequency trading firms and HPC labs. I wouldn't be surprised if Google, Facebook, and Amazon also bought Intel Parallel Studio compiler licenses for some of their workloads.

[1] https://software.intel.com/en-us/parallel-studio-xe/support/...

Recent LLVM and GCC make good use of avx512. Although for GCC, you need to use the option -mprefervectorwidth=512.

Unfortunately benchmarks on websites like Phoronix do not make use of them. But when it comes to numerical computing, it is a boon. Much easier to take advantage of than the GPU.

I run (Monte Carlo) simulations that take hours or days. These can be vectorized, but I've never heard of someone being able to run them on a GPU.

However, folks bring graphics cards up every time I mention (my love of) avx512. There is always a first, so I do really want to find the time to play around with it, and see how many mid-sized chunks can be woven together. And how memory/cache plays out when breaking things into small pieces.

The last Monte Carlo simulation I ran took a few days to get 100 iterations. The MC iterations themselves were chains of Markov Chain Monte Carlo iterations. Each of these MCMC iterations takes several seconds.

Therefore, to move to a GPU, I'd like to parallelize between MC iterations, and also within the MCMC iterations.

On a CPU all you have to do is vectorize the MCMC iterations, and then run the chains in parallel.

> I've never heard of someone being able to run them on a GPU

I'm surprised; intuitively (though, mind you, as someone who has never done GPGPU programming, only read articles about it), I'd think some combination of 1. a CPU-RNG-seeded simplex-noise kernel, for per-core randomness; and 2. a cellular-automata kernel embedding of your simulation logic, would let you do MC just fine.

I've often brought up GPUs while talking to folks, because they're interesting and offer a world of potential.

I have two computers, one with a Ryzen 1950X, and the other an i9 7900X. Both CPUs cost about the same, but the i9 (with avx-512) is close to 4 times faster at matrix multiplication. Yet it is still about 10x slower than a cheaper Vega 64 GPU.

But the folks I talk to aren't generally computer scientists. They're statisticians and academics, mostly. A few have tried, but they haven't been successful.

There are libraries like rocRAND / cuRAND for random number generators.

It's probably possible, and I just need to sit down and really experiment. For the MCMC chains (going on within MC), Hamiltonian Monte Carlo sounds more feasible than Gibbs sampling. In Gibbs sampling, you need lots of different conditional random numbers. You often get these from accept/reject algorithms -- ie, lots of fine grained control flow. And ideally, each MCMC run has at least an entire work group dedicated to it. You don't want the entire work group calculating a small handful of gamma random number (with all the rest masked). The parameters of the gammas are not known in advance, so they cannot be pre-sampled.

Hamiltonian Monte Carlo is probably much friendly. However, I have heard concerns that the simplectic integrator used needs a high degree of accuracy to avoid diverging. That is, that it needs 64 bits of precision.

GPUs with more than 32 bits are well outside of my budget. Although, I could look into tricks like double-singles for the accuracy-critical parts of the computation.

The simulation I mentioned in my previous comment was using Hamiltonian Monte Carlo. However, each iteration was rather involved, and while much is vectorizable (eg, matrix factorizations and inversions), doing so on a GPU is AFAIK not trivial. It seems like a gigantic leap in complexity.

clang and gcc supported AVX-512 before any chips using it were even available.

icc might still have an edge on vectorized code, but it is not that big.

Parallel studio is more than just latest ISA support though. VTunes tells you all about performance at the processor level, so you get much more accurate perf profiles from the hardware itself.
You can also get VTune as part of System Studio through a 90 day perpetually renewable community support license - https://software.intel.com/en-us/system-studio/choose-downlo...

No talking to Intel's engineers, but kind of cool if you're alright going without a real support channel.

This isn't a huge one, but we're a VMWare shop, and you can only VMotion (move live machines) VMs between server on the same chip class or lower. When we had a mix of AMD and Intel servers, we had to put them in different clusters, and could only migrate between clusters when the VM was powered-off.
You can, however simply power down the vm and then use vmotion to migrate across from intel to amd. Not "live" but pretty close to it when migrating to the new cpu cluster.
Yes, but depending on your architecture, that may result in a service outage or degradation. It's really nice to be able to VMotion live machines without any impact to users.

Sure, Devops, durable machines, chaos monkey, etc. etc.; we don't develop all of the code our users run, and not all of it has those features yet, or will ever.

> * Intel amt (all enterprises use)

Is that true?

I work for a hundred billion $ tech company, and Intel AMT is disabled fleet wide due to security issues.

Tech companies would tend to disable them. Non-tech enterprises like things like that.
I work at one of those as well. It's disabled on all our machines to.
Odds aren't that bad that you work for the same one :D
Given that I mostly work on embedded software I'm not the best person to ask but I suppose that if you're writing software that uses heavy performance optimizations going from one CPU model to an other is not necessarily trivial.

On top of that most server farms wouldn't completely ditch their old computers to replace them in one go, so you end up with two different vendors to deal with, potentially two versions of your software etc... That increases the maintenance burden quite significantly.

Intel might be giving major buyers sweetheart deals on their chip prices. So while an EPYC 7371 might get discounted 20% to an Amazon, Intel may be discounting 50-70% (Gain of salt: just speculation on my part). And when you consider these CPUs are in systems where most of your costs are likely in RAM, NVMe, and supporting infrastructure.

These are high margin parts, so I imagine there's wiggle room for volume.

Not a chance. Intel is selling every CPU they can print. Enterprise customers are paying a premium at the moment.
STH previously reported that Intel began offering Xeon discounts to smaller organizations that asked for AMD EPYC price quotes.

https://www.servethehome.com/intel-is-serving-major-xeon-dis...

That's a niche market. Intel has the larger players by the balls. Very few companies are comparison shopping AMD vs Intel.
You say that, but AWS has still launched EC2 instances with both AMD and ARM CPU cores recently. I imagine Amazon buy enough Intel CPUs for them to take notice.
I wonder if the primary driver for buying and offering alternative platforms for EC2 instances was to send Intel a message. "We aren't afraid to go to AMD if you don't make your offering more competitive."
That is not because there is far more demand than they can cope, it was because they had to fulfil Apple's modem order.
Its an open secret that Intel adds custom accelerator hardware to their server chips for the big corps, that are undocumented/disabled for everyone else. I have no idea if AMD does this too.
In the HPC segment, there might also be compiler issues.
Move aside, I'm an HPC administrator! :)

In the HPC world, things are not as clear cut benchmarks, or the vendors' own marketing materials/numbers.

First of all, the application you're running may be developed for a specific compiler, and the code sometimes depends on optimization behavior of a compiler. So, changing compilers changes a lot of things. This is why we have both Intel's tools, and GCC toolchain fully supported. For example, LAPACK and its siblings take compiler behavior and CPU specifications into consideration while compiling in an optimized way to maximize its performance IIRC.

Also, there's no guarantee that Intel's compilers are fastest on Intel hardware. In the days of Opteron 6100s, using Intel compilers, we were able to beat Intel processors of the same era. You heard it right: Compile using intel compiler with specific flags, run on AMD CPUs, get higher performance, profit!

Intel's AVX512 is well used and abused in HPC world, however AMD's HPC performance is not as bad as jandrewrogers implied in his comment [0]. AMD is originally an FPU company, and while their scalar instructions may lack on paper, they run really fast.

In HPC world, the CPU/board architecture becomes irrelevant after some point. SpecCPU benchmarks are the ultimate benchmarks, because their behavior is compiler agnostic and push every aspect of the CPU very very hard. If you can get the same SpecFP with an Intel part, you can get the more or the less same performance on real workloads.

If you have any other questions, you can AMA. I'll try my best to answer.

Funny addenda: We have some applications used widely by users, and when fully optimized, some older Intel CPUs outpace the newer ones by a significant margin. This is some heavy handed, exotic optimization.

[0]: https://news.ycombinator.com/item?id=18628592

> Intel's AVX512 is well used and abused in HPC world, however AMD's HPC performance is not as bad as jandrewrogers implied in his comment [0].

I know earlier AMD processors didn't actually have a 256-bit support, so AVX instructions were actually implemented by soaking up two 128-bit lanes (it helps that AVX doesn't have many instructions that actually permit you to move data between the two 128-bit slices of a 256-bit vector). For their AVX-512 performance to not be absolutely horrible, I take it they've actually built real AVX-512 units at some point?

They're doing the same thing they are now with AVX2, but with AVX-512. So 512b instructions will translate into two uops.

It's still useful to implement the AVX-512 instructions because they fill in some holes in the existing AVX instruction sets (eg lack of scatter/broadcast instructions) and implement a new SIMT-like op-masking functionality.

Wikichip doesn't list AVX512 as supported. Am I missing something in the spec sheet?

Maybe compilers are emulating AVX512 behavior with other instructions when targeting Zen/Zen+/Zen2 directly?

From what I've read now [0], it looks like AMD still uses 2 x 128bit AVX units to execute AVX2 instructions. Also, AMD is always coming a generation behind Intel in terms of FP instructions sets, so Zen doesn't support AVX512.

According to WikiChip [4], Zen 2 actually has 256 bit FPU paths. I was unable to find a credible benchmark for Zen 2, so I can't talk about its performance. However, when analyzed from the perspective I've given below, it's not hard to assume that Zen 2 is a heavy hitter in terms of floating point performance.

However, the interesting part is, when you look to SpecCPU 2017 FP Rate [1], AMD Epyc 7601 [2] system has a similar per core performance with a much bigger Intel Xeon Platinum 8180 [3] system.

Why interesting?

    * AMD's per core base (lowest) rate is 4.1875.
    * Intel's per core base (lowest) rate is 4.3482.
    * AMD is running GCC compiled code.
    * Intel is running Intel compiled code.
    * Intel has higher clock speed.
Intel has some CPUs (like Gold 5118, Gold 6148) which have per core base rate of ~5.125. These are the CPUs are considered as HPC processors, and used by a lot of people.

As I said before, it looks like Zen 2 is going to be a better HPC processor than Zen. Zen looks like a very good Enterprise processor now.

So with my hat, I can conclude that not having 512 bit hardware is not a crippling omission.

Addenda: I forgot to say that Intel has something called "AVX frequency". Since AVX, AVX2 and AVX512 has tremendous power requirements when compared to other operations, Intel lowers CPU to an undisclosed frequency. When I last checked, AVX frequencies of Intel CPUs that we use weren't in the technical guides and were not public in any way. So, the peak SpecFP Rate is not very different from the base ones.

Also, since the CPUs thermal budget is very constrained during AVXx operations, other ports' speed is also reduced. So at the end of the day, AVX512 is not a free turbo boost in HPC environments and heavy/continuous loads.

[0]: https://en.wikichip.org/wiki/amd/microarchitectures/zen#Floa... [1]: http://spec.org/cpu2017/results/rfp2017.html [2]: http://spec.org/cpu2017/results/res2018q4/cpu2017-20180917-0... [3]: http://spec.org/cpu2017/results/res2017q4/cpu2017-20171017-0... [4]: https://en.wikichip.org/wiki/amd/microarchitectures/zen_2#Ke...

A large part of the reason why AMD can reach similar sustained real throughput to Intel despite having a fraction of the FPU throughput is that they run the FPU as a separate unit on different issue ports, and their core is slightly wider when you measure the amount of instructions it can retire.

So even though the Intel CPU can in theory do 4x the computation AMD can in the vector units, in reality even the tightest real vector code does all kinds of things other than vector computation, in the middle of that vector stuff, like computing addresses for loads and stores and managing loop variables. On AMD, those intermixed scalar instructions go into separate scalar ports, on Intel CPUs they take space in the same issue slots that the vector code uses.

Then on top of that, the memory bandwidth is a great equalizer. Doesn't matter how many multiplies you can compute if you cannot load the operands, and the AMD systems are much closer there than they are in the pure computation, especially as they have a lot more L3 cache per core.

On Zen 2, AMD does two big things that are going to really help them in HPC loads. They are doubling vector unit width, and they are doubling the amount of L3 per core. I honestly think the second change will help more than the first.

You're right. Also Intel's AVX implementation is very power heavy, and they need to lower CPU frequency to fit into their thermal budget (see "Addenda:" in my previous comment).

Also yes, AMD's memory subsystem has much lower latency, and has higher bandwidth. Also their direct-attach approach is better than Intel. I forgot that advantage TBH :)

However, I can argue about L3s effect on speed. In some cases, the code and the data is so small, but the computation is so heavy that, you can fit almost everything into the caches. I had a 2MB binary which required 200MBs of memory at most, but it completely saturated the CPU in every way imaginable.

So, in some cases caches have great affect on speed. Especially if the data you're invalidating and pulling in is huge. However, if the circulation is slow, a faster FPU always trumps a bigger cache.

HPC compilers have supported AMD pretty well for the past 15 years, from back when Opteron was the best x64 for a couple of generations.
That's true, universities for example will often use Intel compilers on academic licenses, other sites may use other performance-oriented commercial compilers such as PGI.
avx-256 performance per core is half of Intel's, and people use that.
It depends.

AMD Zen has 4 128-bit SIMD units, while Skylake-S (and earlier) Intel chips have 3 256-bit SIMD units, and Skylake-X/SP (hereafter SKX) chips additionally have 1 or 2 512-bit SIMD units (which overlap with the 256-bit units).

Now not all units can run all instructions. E.g., Intel chips run FP instructions on only 2 of those units, but AMD can run FP instructions on all 4, so in that sense they are even.

However, not all FP instructions can run on all units on AMD: FP multiplications run on only 2 units, and FP additions run on two units - so if you are doing all multiplies, both AMD and Intel can do 2 per cycle and since Intel is twice (quadruple on SKX with 2 FMA units) as wide, then Intel is twice as fast. If you do a 1:1 mix of mul and add, however, then AMD and Intel may be tied - but then AMD is further hamstrung by only have 2 128-bit load units, vs Intel's 2 256-bit load units (512-bit on SKX) - so it is entirely possible that many kernels are limited by load/store throughput on AMD.

For things like in-lane shuffles, AMD and Intel (pre-SKX) have the same throughput: AMD has 2 128-bit shuffle units, and Intel 1 256-bit one. For cross-lane shuffles the 128-bit AMD units really struggle since multiple ops are required and Intel wins big.

So AMD's AVX-256 perf being half of Intel's is more or less the worst case, and many cases will see closer performance. If Zen 2 doubles everything to 256-bits everything will change dramatically.

SKX is what Zen competes with, for now. I don't think Zen 2 will arrive for Epyc any time soon, and when it does, maybe Intel will have a new part out. The current timeline for Zen 2 is desktop parts maybe 1Q2019, server parts traditionally lag. We have to look at what's actually in front of us.

No one has announced 256 AVX in Zen 2; while I'm sure it's possible, I'd think AMD would be advertising that at some point if it were happening. On the other hand, they've doubled the chiplet per socket count, which may compensate somewhat for the reduced AVX width per core.

For the record, I'm firmly in AMD's camp here; I appreciate both the underdog aspect and the renewed competition in the x86 space. I own a first-gen threadripper myself. But it's still important to acknowledge where Zen falls short compared to Skylake-X.

I mentioned Zen2 in a single sentence at the end of my reply, in the context of if Zen2 has 256-bit units (I think the CTO has confirmed it will), the comparison wrt to Intel will change. Intel may have another chip out at that point, but it seems very likely that 2x 512-bit FMA units will still be the top end. My comment was also in the context of Zen2 chips in general, not necessarily just EPYC (since at this point we are comparing uarches). It seems relevant enough to mention it since the first of these chips are apparently imminent.

The rest of my comparison was Zen vs SKL and SKX. Zen competes against both of those, SKL in the laptop, desktop and (some) workstation space, and SKX in the server, (some) workstation and HEDT space. As a practical matter, for things like choosing on which hardware to deploy to in the cloud, it still also competes against Broadwell all the way back to Sandy Bridge, since chips of that era still dominate in the data center (and Intel still sells a ton of those chips).

> But it's still important to acknowledge where Zen falls short compared to Skylake-X.

I don't see how you could read my post and come to another conclusion? AVX-256 performance falls somewhere between half (worst case) and approximately equal (best case) to Intel, depending on your load. FMA-heavy, and L1/L2-hit load heavy will be close to worst case, and some integer, suffle/permute heavy or memory bound loads will be closer to best-case.

Yeah, all of this is mostly fair. I dispute the idea that SKL and the laptop/desktop space is significant in a discussion of AVX — I don't think the laptop/desktop space cares much about AVX, and thus SKL (and non-EPYC Zen) is mostly irrelevant (IMO). That isn't a hard fact, though, and your opinion is also reasonable.

I'm not sure it makes too much sense to compare against older Cloud platforms — the same reason older Intel µarchs dominate (deployment of newer hardware takes time and money) also limits the availability of new AMD µarchs. But it is a reasonable point, if the relative prices of the offerings don't reflect the cost of new deployment in the way I imagine they would.

> I don't see how you could read my post and come to another conclusion?

I guess I misread your post! I'm sorry. My initial impression was that it was highly defensive of AMD. But I think I read too much into it. I'm sorry about that.

> I dispute the idea that SKL and the laptop/desktop space is significant in a discussion of AVX

Well I think it is significant. I'd say that overall the laptop/desktop space makes reasonable use of AVX and AVX2, probably more than your average load in the data center.

HPC certainly makes the most use of AVX/AVX2, but on the laptop/desktop you have at least:

- Gaming

- Media encoding and in some cases decoding (this also happens on GPU)

- Rendering and graphics work (this also happens on GPU)

- All sorts of random AVX2 use in compiler generated code and runtime libraries (e.g., AVX2 is used widely in perf sensitive libc routines like memcpy) and even in JIT-generated code

All Skylake-X chips actually have the second 512b SIMD unit, including the i7s. Intel's initial documentation here was incorrect, InstLatX64 determined that both units are enabled.

https://twitter.com/InstLatX64/status/935966607188295680

Yes, for now - but I don't think I implied otherwise?

I said Skylake-X/SP. Certainly not all Skylake-SP (aka "Scalable Xeon" or whatever Intel calls them) server chips have 2 FMA units.

BTW, I believe Intel also documents this fact about X chips on ARK now as well.