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by josephferano
2746 days ago
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In regards to in app purchases, yes I have a lot of experience with them. It will depend on the game design how well they do. There's also the difference between durables and consumables, which you can research when designing your core game loop. You should have a combination of ads and IAP anyway. Even if it's just a "Remove Ads" durable. Virtual currencies are also all the rage and allow for consumable IAP. |
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