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by yvdriess 2758 days ago
You avoid GC in D in the same way you avoid GC in C++. If you are using D to do rapid prototyping or scripting, at least you have a GC that allows you not to think about it.

If you are on a project where performance is a feature, you already think about your memory management, no matter the language. Standard library have to be generic, and will unlikely match your requirements. That said, STL's allocation strategies are a good step in the right direction in this space.