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by kevindqc 2755 days ago
That doesn't seem right?

https://docs.nvidia.com/gameworks/content/gameworkslibrary/p...

Says: The GPU rigid body feature provides GPU-accelerated implementations of:

- Broad Phase

- Contact generation

- Shape and body management

- Constraint solver

1 comments

These are generally only used for the visual effects, you still need these features to make the visual effects look good.
> Broad Phase, Contact generation, Shape and body management, Constraint solver

These are absolutely not only used for the visual effects, they are the fundamentals of a physics engine.

The physics of the visual effect.