| > See for yourself:
> https://insights.stackoverflow.com/survey/2018/#salary Like I said, you need to factor out those unsuccessful developers that don't make any money. This is self-reported data is of questionable merit, but if you switch to US, game developers aren't at the bottom anymore and none of the salaries listed are bad in any way. Again, if you do what you love, you should be able to stomach a pay hit. If you don't love it after all, don't wait for the industry to change, change industries yourself. > Itch.io yields about 1% of the revenue of Steam. That doesn't generalize across different titles. Maybe some title has zero visibility on Steam, but some visibility on itch.io. Then you're better off with itch.io. Either way, it's just a guess. > No, only once a game reaches $10 million of total sales revenue. I misread that, my bad. |
as the person who runs itch.io, I can say that this is true