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by beerlord
2754 days ago
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That is unfortunately not correct. A large amount of advertising and PR is very necessary to receive any attention for a launch on Steam. Unfortunately a mere 'launch' on Steam has been devalued, by Valve allowing anyone with $100 to launch on the platform (and the majority of the launches on Steam are very low quality as a result). If you want to make a middle class income from launching games on Steam, you will need to become very familiar with online advertising. Have a look at the Positech blog for details. Indie devs are now realising why the big studios spend 30% of their budgets on marketing... Of course, it all gets a bit easier once you have an existing profile, an existing fan base, etc. |
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There are too many game developers, it's as simple as that. Too many millennials don't want the regular old "grown up" jobs anymore, they want to be creatives or artists and the market just can't soak them all up.
If you think it's hard as a game developer, try living off painting or sculpture or music or literature. The vast majority never get there. Meanwhile, a game programmer at least has ordinary programming jobs to fall back on - if they can stomach it.